Socket programming using the select system call
1.0 Client-Server Paradigm The Client-Server paradigm divides the software architecture of a system in two parts, the server and its clients. The server works in the background and maintains the…
1.0 Client-Server Paradigm The Client-Server paradigm divides the software architecture of a system in two parts, the server and its clients. The server works in the background and maintains the…
1.0 fork and exec system calls Suppose we wish to write a "shell program" which would execute another program. Now, in a computing system, a process executes a program. So…
Execution time A process has an execution time associated with it. The execution time comprises of two parts, the user time and the system time. The user time is the…