Network Socket Programming using TCP in C

1.0 Client-server model

Client - Server System

Client server model is a software architecture paradigm prevalent in distributed applications. A server has information resources and processes that provide answers to queries and other services to remote clients over the network. Some of the examples of these services are booking an airline ticket and/or a room in a hotel, sending a file to a client, sending a mail message to another person (client), etc.… Read more

Signals in Linux

Timeout

1.0 Signals

Signals are software interrupts that are delivered to a process by the kernel. A signal indicates that an event has occurred and the process must take note of it. A signal is delivered asynchronously to a process. Whatever the process was doing is suspended and the processing of the signal takes place immediately.… Read more

Syslog

1.0 Syslog

Syslog is a protocol for conveying event notification messages.

Syslog was first developed by Eric Allman for logging as a part of the Sendmail project in the 1980s. It soon became a de-facto standard for logging on Unix-like systems.… Read more

tmpfs in Linux

tmpfs

1.0 tmpfs

tmpfs is a filesystem that resides in the main memory of a Linux system. In the case of disk files, a file is first fetched into the kernel pagecache and the delivered to the requesting process. The fetch part is not there in the case of tmpfs as the files are created and updated directly in kernel caches.… Read more