Network Socket Programming using TCP in C

1.0 Client-server model

Client - Server System

Client server model is a software architecture paradigm prevalent in distributed applications. A server has information resources and processes that provide answers to queries and other services to remote clients over the network. Some of the examples of these services are booking an airline ticket and/or a room in a hotel, sending a file to a client, sending a mail message to another person (client), etc.… Read more

Interprocess communication using System V message queues in Linux

1.0 Message queues

Message queues are one of the interprocess communication mechanisms available under Linux. Message queues, shared memory and semaphores are normally listed as the three interprocess communication mechanisms under Linux. Semaphores, though, are really for process synchronization. In practice, shared memory, aided by semaphores, makes an interprocess communication mechanism.… Read more

Interprocess communication using FIFOs in Linux

Interprocess communication using fifo

1.0 FIFO

FIFOs are pipes with a name and are also commonly referred to as named pipes. Pipes are common on Linux command lines but do not have a system-wide name. So, any two processes that wish to communicate using a pipe need to be related, either parent and child or, sharing a common parent, who sets up the pipe and passes its file descriptors to individual processes.… Read more